Image of 3D Math Primer for Graphics and GAme Development

Text

3D Math Primer for Graphics and GAme Development



This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.


Ketersediaan

#
Perpustakaan AKN Pacitan 006.6 FLE t
AKN02553
Tersedia

Informasi Detail

Judul Seri
-
No. Panggil
006.6 FLE t
Penerbit CRC Press : Francis.,
Deskripsi Fisik
xi + 846 hlm.; 24 cm
Bahasa
English
ISBN/ISSN
9781568817231
Klasifikasi
006.6
Tipe Isi
text
Tipe Media
-
Tipe Pembawa
-
Edisi
Ed. 2
Subjek
Info Detail Spesifik
-
Pernyataan Tanggungjawab

Versi lain/terkait

Tidak tersedia versi lain




Informasi


Akses Katalog Publik Daring - Gunakan fasilitas pencarian untuk mempercepat penemuan data katalog