Detail Cantuman
Pencarian SpesifikText
3D Math Primer for Graphics and GAme Development
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Ketersediaan
#
Perpustakaan AKN Pacitan
006.6 FLE t
AKN02553
Tersedia
Informasi Detail
| Judul Seri |
-
|
|---|---|
| No. Panggil |
006.6 FLE t
|
| Penerbit | CRC Press : Francis., 2011 |
| Deskripsi Fisik |
xi + 846 hlm.; 24 cm
|
| Bahasa |
English
|
| ISBN/ISSN |
9781568817231
|
| Klasifikasi |
006.6
|
| Tipe Isi |
text
|
| Tipe Media |
-
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|---|---|
| Tipe Pembawa |
-
|
| Edisi |
Ed. 2
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| Subjek | |
| Info Detail Spesifik |
-
|
| Pernyataan Tanggungjawab |
-
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Versi lain/terkait
Tidak tersedia versi lain
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