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Fundamentals of Game Design Second Edition



To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning.

Now in its second edition, this updated classic reference by Ernest Adams offers a complete and practical approach to game design, and includes material on concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. In an easy-to-follow approach, Adams analyzes the specific design challenges of all the major game genres and shows you how to apply the principles of game design to each one.


Ketersediaan

#
Perpustakaan AKN Pacitan 006.6 ERN f
AKN00710
Tersedia

Informasi Detail

Judul Seri
-
No. Panggil
006.6 ERN f
Penerbit New Riders : Indonesia.,
Deskripsi Fisik
xix + 675 hlm.; 23 cm
Bahasa
Indonesia
ISBN/ISSN
9780321643377
Klasifikasi
006.6
Tipe Isi
-
Tipe Media
-
Tipe Pembawa
-
Edisi
Ed. 2
Subjek
Info Detail Spesifik
-
Pernyataan Tanggungjawab

Versi lain/terkait

Tidak tersedia versi lain




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